Reference

Times Tables Chart 1–12 (With Fast Memorization Tricks)

Below is a full 1–12 times table for quick reference, followed by the specific trick that tends to unlock each row fastest. Scanning a chart rarely builds fluency on its own — pair it with a few minutes on the Multiplication game once a pattern clicks.

× 123456789101112
1 123456789101112
2 24681012141618202224
3 369121518212427303336
4 4812162024283236404448
5 51015202530354045505560
6 61218243036424854606672
7 71421283542495663707784
8 81624324048566472808896
9 918273645546372819099108
10 102030405060708090100110120
11 112233445566778899110121132
12 1224364860728496108120132144

The trick behind each table

2s

Just doubling. 2×7 is the same question as "7+7." If addition is solid, the 2s are already known.

5s

Every answer ends in 0 or 5, and counting by 5 (5, 10, 15, 20…) is usually learned before multiplication even starts.

9s

The classic finger trick: hold up 10 fingers, fold down the finger matching the number you're multiplying by 9 (say, the 4th finger for 9×4). The fingers left of the fold are the tens digit, the fingers right of it are the ones digit — reading 3 and 6 gives 36. It works for every fact up to 9×10.

10s

Add a zero. That's the entire rule, with no exceptions.

11s (up to 11×9)

Repeat the digit: 11×3 = 33, 11×7 = 77. This breaks past 11×9, which is where the pattern is worth pointing out as a fun exception rather than hiding it.

4s

Double, then double again. 4×6 is "double 6 (12), then double that (24)."

6, 7, 8 (the real trouble spots)

There's no single clean trick here — this is the range that genuinely needs repetition. The most efficient approach is usually building from a known neighbor: if 7×7=49 is memorized, 7×8 is just "49, plus 7 more."

Once a specific row feels shaky, a short, focused round on the Multiplication game at Hard difficulty (which covers the full 1–12 range) is a faster way to close the gap than re-reading the chart.